STORM3 opened this issue on May 29, 2001 ยท 54 posts
STORM3 posted Tue, 29 May 2001 at 8:51 AM
Is it possible to use two of these wonderful creatures in the one scene withouth problems being caused by the pbm's. So far I have created a second instances of the blMilWom.obj (renamed to blMilWom2.obj), created a second instance of the Vicky2 Cr2 to point at the blMilWom2.obj, deleted all the rsr's in the geometries and character folders and let Poser build new ones and still no joy as regards the abilty to morph both figures seperatly and differently. Also some of the morphs transfer from the one working figure in the scene to the other non-working one. I have also used MorphManager 4 to strip the pbm's from the body section, but the problem persists. If it is not possible to use two full Vicky 2's together the solution might be to strip one of them of all the pbm's and transfer the morphs as ordinary morph targets body part by body part (by exporting from Poser and loading to the stripped V2 as morphs). Apart from the body pbms what else should I strip to make it work. I like the new joint setup but I want to be able to use two or more Vicky's together, even if one does not have the pbm's but has them as individual body part morphs. Alternativly can I use Cr2Editor to transfer the joint setup to Vicky 1. I wish Daz had given us a second Cr2 with the pbms as ordinary morphs so as to be able to use 2 or more models in a scene. Any help would be much appreciated. Thanks STORM