Phantast opened this issue on May 31, 2001 ยท 14 posts
Phantast posted Thu, 31 May 2001 at 5:26 AM
Foxhollow posted Thu, 31 May 2001 at 6:48 AM
Funny that no one in all this thread material has mentioned the genital morphs that Vickie 2 DOES have. Granted, there's no added geometry, but they do give V2 a more natural look where all V1 could hope for was a texture map to correct her "sillyness".
Ghostofmacbeth posted Thu, 31 May 2001 at 11:21 AM
Actually I did Foxhollow S But yeah.
Phantast posted Thu, 31 May 2001 at 11:52 AM
Foxhollow - they are used in the image above.
nfredman posted Thu, 31 May 2001 at 11:58 AM
What bothers me far more than the gens question is the far more visible wrongness in her shoulders! The figure on the left in Phantast's render, above, shows the problem exactly. When her arms are raised significantly, the head of the humerus and the outer surface of the deltoids should move and rotate toward her ear a whole lot more! And the whole scapular and subscapular region just hangs out there, instead of moving towards her center line, and you get this weird bump where the lats attach to the shoulder area. The whole shoulder thing floats over the top of the ribs, and isn't rigid! Also, even thin women would get a crease from the traps, around the neck, toward the breastbone, where the pectorals slide proximally, er, toward the breastbone. The current configuration looks rather more masculine than it should... perhaps understandable since men are doing the modeling and have themselves handy for a mirror check. But it isn't correct. Can you tell that this has bothered me for a while? Could any of this be fixed with JCM techniques (which are quite beyond me). Nan
saxon posted Thu, 31 May 2001 at 12:17 PM
Dan Wilmes CR2 edit can do just about anything and it makes JCM a piece of cake, I can highly recommend it! ('scuse me butting in!)
Jaager posted Thu, 31 May 2001 at 4:29 PM
nfredman posted Thu, 31 May 2001 at 4:45 PM
Jaager, you are awesome for rising to the occasion. i will lookin in some of my artist's references tonight or tomorrow night, as i'm pretty sure i can come up with something. Hey ho for the old scanner-o!
Ironbear posted Thu, 31 May 2001 at 6:35 PM
Hrmmmm... I don't have access to a scanner on this machine, but if anyone who does has a copy of "Drawing Dynamic Anatomy" or "Dynamic Figure Drawing" by Hogarth, both of those give some excellent reference illustrations of how the various muscle groups bend, bunch and flex together.
"I am a good person now and it feels... well, pretty much the same as I felt before (except that the headaches have gone away now that I'm not wearing control top pantyhose on my head anymore)"
nfredman posted Thu, 31 May 2001 at 7:54 PM
Ironbear posted Thu, 31 May 2001 at 8:08 PM
Hrm... Nice, nfredman. I was looking over Traveller's refernce page on designing morphs in Rhino while checking my Dynamic Anatomy book, and it looked as though that line could be corrected using his technique. Of course, making it a JCM so that it would flow properly when the arms were raised would take a wizard like Jaager, rather than a hack like me, but it could be done. ;]
"I am a good person now and it feels... well, pretty much the same as I felt before (except that the headaches have gone away now that I'm not wearing control top pantyhose on my head anymore)"
nfredman posted Fri, 01 June 2001 at 9:49 AM
Attached Link: http://www.cooltuna.com/downloads/index.html
Hi, folks! i've had so many requests for those scanned reference files that i posted them as downloads on my site. These are BIG files--if you have a slow connection, you may want to do a "Save target as" and go have a soda. Enjoy! i think you'll see what i mean about the Poser figure's shoulders not rotating correctly. i don't know what to do about that... it's for more capable folks than me to figure out. Happy posing-- Nanneurocyber posted Sat, 02 June 2001 at 12:07 AM
Jaager posted Mon, 04 June 2001 at 5:11 AM
Attached Link: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=311239
Nan, I have taken a stab at it. Moved the thread to the top of the stack. I also added the JCM to move the breast to the midline when the collar comes forward - not shown.