swfreeman opened this issue on Jun 01, 2001 ยท 21 posts
swfreeman posted Fri, 01 June 2001 at 10:46 AM
thorntoa posted Fri, 01 June 2001 at 11:04 AM
That is looking good. I don't remeber the details of the tank but I like what I see so far. I've been looking for free (or cheap) anime mecha. What are your plans for this figure? In any event, keep showing us these WIPs!
Allan Thornton
swfreeman posted Fri, 01 June 2001 at 11:06 AM
here are some reference pics from the movie http://cygnus.simplenet.com/anime/gits/graphics/data/scene10.htm
swfreeman posted Fri, 01 June 2001 at 1:53 PM
swfreeman posted Fri, 01 June 2001 at 2:21 PM
swfreeman posted Fri, 01 June 2001 at 2:29 PM
swfreeman posted Fri, 01 June 2001 at 2:33 PM
deci6el posted Fri, 01 June 2001 at 3:42 PM
Very Nice! Great work on a very desirable item, imo. Was about to suggest "a little too bulbous on the legs" but then I checked the link above for reference. So much for MY memory. That scene was a real standout, the tank ultra-cool and you have captured it faithfully. All of that said, what do you think? Should the legs be more mechanical and less organic? This is gonna texture-up real good!
swfreeman posted Fri, 01 June 2001 at 3:56 PM
shirows designs are based on organic structures.... some of his mechs are just ripoffs of the nature :) the organic look is ok,as long mechanical parts fit in the armor parts...i try to make the legs in a realistic size,u know. there have to fit in hydraulics,edms,gyroscopic movement sensors,schock absorbers etc... and as motha nature teached us,round shapes absorbing much more kinetic energy than blocky stuff :)
jarm posted Fri, 01 June 2001 at 6:42 PM
This looks very good, I agree that the legs should be a little more 'mechanical' for want of a better picture, but with a mechanical texture on them in any event would do fine. I was always a little disappointed with the actual story of Ghost, but the design and artwork were terrific. This is gonna rock when it's finished.
neurocyber posted Fri, 01 June 2001 at 11:31 PM
OOOOOOOOOOH! WOW! This is better than all the toys in my sand box! It's great. Motoko sure took a beating in that scene of the move. :)
Wizzard posted Sun, 03 June 2001 at 12:22 AM
That's it... that's teh crab... well done sw 8 ) hrmmmm..... modify the helis.. grab an old warehouse prop from somwhere.. I see an animation in the far future 8 ) CHeers
swfreeman posted Sun, 03 June 2001 at 2:29 AM
Nosfiratu posted Sun, 03 June 2001 at 2:47 AM
Attached Link: http://www.curiouslabs.com
EXTREMELY cool! What modeler are you using, out of curiousity? And where can I (legally) find a DVD? :-) Anthony Hernandez Curious Labsswfreeman posted Sun, 03 June 2001 at 3:04 AM
3 letters M A X r3.1 :)
swfreeman posted Sun, 03 June 2001 at 3:06 AM
and thx.. :) i dunno where to get the dvd...i only got the vhs collectors edition :)
Nosfiratu posted Sun, 03 June 2001 at 3:07 AM
Let me know when you finish this. This is amazing. How about bringing it into Pro Pack and making it into a figure so you can animate it? Anthony
swfreeman posted Sun, 03 June 2001 at 3:14 AM
Attached Link: http://www.renderosity.com/gallery.ez?ByArtist=Yes&Artist=swfreeman
hmm :) yeah maybe... but i still learn hot to make somethin posable... and most times i mess something up :) and i dont want to know what kind of "pseudo" skelleton this dude need :) i think its better finishing him first...i add some more details...and then i skin him (ouch...i dont want to see the uvmap too :) and then i try to make a posable figure with it...my first realy workin :) (i hope..cause my first tests ending with a posable,but deforming somethin..) :)KenS posted Sun, 03 June 2001 at 5:17 AM
Nosfiratu posted Sun, 03 June 2001 at 5:19 AM
Thanks :-) Anthony
KenS posted Sun, 03 June 2001 at 5:20 AM
youre welcome :) Ken