jdare opened this issue on Sep 14, 1999 ยท 7 posts
jdare posted Tue, 14 September 1999 at 12:10 PM
Is there a way to change a figure's textures partway through an animation? Or do I need to simply render the revised frames and manually edit them in? Thanks for any tips. - Jim
Krel posted Wed, 15 September 1999 at 6:01 AM
I don't think you can change textures in the middle of generating an animation. Here's what I would do; cut the animation sequence into two so they can be generated separately, then splice them back together after rendering. Krel
jdare posted Wed, 15 September 1999 at 9:53 AM
Thanks for the confirmation and, yeah, that's what I've been doing. I think I'll submit this to the Poser wishlist. Being able to apply animated textures, too, would be nice. - Jim
Colm_Jackson posted Fri, 24 September 1999 at 7:14 PM
Does animated textures actually mean changing the texture on a certain mesh partway though an animation sequence. I always thought that it meant changing the structure of the same texture on the mesh. I may be wrong though? Colm...
jdare posted Mon, 27 September 1999 at 12:48 PM
I meant actually changing the texture. TrueSpace, for instance, will allow you to keyframe changes in the texture material, and I was wondering if there's a way to do that with Poser. TrueSpace also allows the use of .AVIs as textures, but that's a little different than my original question.
CatLord&Dragon posted Thu, 24 February 2000 at 6:37 PM
Similar question: Is there any way to do a "cloaking" scene, such as an object going from a solid texture to a refractive, but transparent over the animation? I've only got Bryce4, RDD502, and Poser4
Juggler posted Sat, 26 February 2000 at 12:41 PM
http://www.3dartist.com/3dao/s/37/3da37sup.htm