Helen opened this issue on Jun 09, 2001 ยท 6 posts
Helen posted Sat, 09 June 2001 at 8:50 AM
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Senior MarketPlace Tester
If anyone sees a mind wandering aimlessly around..... It is mine.
I want it back.
Styxx posted Sat, 09 June 2001 at 8:55 AM
Helen, The polygons of the dress are reversed. bring your object into your modeling program and flip the polygon faces around. If the dress has a low poly count, there is a utility in the free stuff that makes the polys double faced as well. Works great but I can't remember who made it :( Hope this helps Styxx
Helen posted Sat, 09 June 2001 at 9:11 AM
Thanks Styxx.. Muchly appreciated.. :) I am off to flip... ;)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Senior MarketPlace Tester
If anyone sees a mind wandering aimlessly around..... It is mine.
I want it back.
melanie posted Sat, 09 June 2001 at 9:39 AM
I have a lot of files that do that. It really doesn't matter, because you're going to render anyway, and it fixes in the render. It's really an aesthetic thing and only appears on the screen that way. As long as it renders all there, you're OK. Melanie
JeffH posted Sat, 09 June 2001 at 11:28 AM
It's a good idea to create your Poser OBJs without normals. None of the standard figures from the geoemtries folder have them.
Helen posted Sat, 09 June 2001 at 1:47 PM
Thanks all..
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Senior MarketPlace Tester
If anyone sees a mind wandering aimlessly around..... It is mine.
I want it back.