Mason opened this issue on Jun 10, 2001 ยท 6 posts
Mason posted Sun, 10 June 2001 at 4:45 AM
Styxx posted Sun, 10 June 2001 at 10:39 AM
Fantastic idea Mason! I can think of many uses for that! Thanks :) Styxx
morganza posted Sun, 10 June 2001 at 5:11 PM
Wow, that's impressive, i'm looking for a cityscape for a penthouse apt. prop. can't wait to see it
azl posted Mon, 11 June 2001 at 8:58 AM
Looks great. I can imagine also putting spheres within spheres, with some of the spheres having transparency maps to provide depth (which is a trick used by model railroaders.)
Mason posted Mon, 11 June 2001 at 12:09 PM
Azl. Yes that would work too and also give a 3d type effect with shifting layers. I'm also working on some billboard tree and bush props that are just rectangelse with trees and bushes on them with transparency. That way you could litter the back field of the scene with these for very few polygons. I'll try the sphere withing a sphere idea too. Rendering just a ring of trees and bushes then making an alpha map for those you could run a few layers deep and turn them so they don't line up to get a thick forest.
Great Bizarro posted Mon, 11 June 2001 at 12:15 PM
Thats why I love this forum, you guys keep comming up with better ways to do things. Can't wait to get home and try this out! Thanks