I decided to learn to use the Objaction Mover tonight (amazingly easy, BTW) and used Phil Hokusai's new female jacket (and the men's too) to try it on. Then--the jacket intrigued me and I played with it more. Thanks Phil--I love this one and the morphed one-I see LOTS of possibilities there. My question--I want to do textures for the morphed one in particular (this one too, most likely). Is this where UV Mapper comes in? I have read all the tutorials but haven't really found a 'real world' reason for me to use it--until now (and not having used it, even though I've read them more than once, it hasn't 'clicked' with me yet). I'm assuming that with UVM I can make a template to use for mapping a texture. Is this correct? This made a terrific cut velvet evening jacket with gold buttons I think. I got to playing with it and decided if I made the shirt and tie invisible, perhaps I could put the t shirt underneath and make it a gold knit to add to the 'evening-ish' feel of the suit. Thanks to Diane once again for her Freckles texture, Phil for the jacket, not sure who to thank for the hair-I 'shortened' the side part hair. I also used the transparency pak from someone for the trans maps that I used as .bmps to make the velvet and as a trans map for the knit top. Diane