LatexBard opened this issue on Jun 11, 2001 ยท 6 posts
LatexBard posted Mon, 11 June 2001 at 9:40 PM
Styxx posted Mon, 11 June 2001 at 10:02 PM
i am "okay" at this stuff, but it looks like you are on the right track! if you apply a light noise bump (at about 20%) you'll have a fantastic metallic look. as is, i would probably either take the highlight off the shoes, or make them silver or black if you want to keep them shiney like metal. excellent so far though!
soulhuntre posted Mon, 11 June 2001 at 10:48 PM
I don't really zen reflection maps a'la poser... a tutorial maybe ? anyone have a link? Does the reflection map define "shine" or just map a fake reflection on?
fiontar posted Tue, 12 June 2001 at 12:50 AM
Awesome Job. I render in Bryce4, I never would have thought to attempt anything like what you have just in Poser! Very Nice. :-) I have to thank you as well. I've been debating buying that Armour from Traveler for a month now, you just sent it up to the top of my buy list!
Styxx posted Tue, 12 June 2001 at 7:35 AM
reflection maps add a reflection, not fake, but predefined by what you choose. the highlight colour/strenghth adds a shine... there is a tute out there, i just have to look for it. it's in the tutorial section here i believe, if you want to have a look-see for yourself :)
LatexBard posted Tue, 12 June 2001 at 8:19 AM
This tutorial helped me some: http://mine.site.ne.jp/dld/ Enter the site, and read the column section. The site is in Japanese, and the column looks like it was translated by a program - so much of it you have to figure out what they are trying to say. But, it's still good.