Barrett opened this issue on Sep 16, 1999 ยท 2 posts
Barrett posted Thu, 16 September 1999 at 12:34 PM
I'm just cracking the book on Poser4. I would like some advice to help prevent me from finding out the long hard way that Poser will not work for my project or confirm I'm barking up right tree. Most 3d scenes I've seen created are kin to looking in on a studio set. Now if you put a character in the set and made them the pivot point for the scene and spun it around 180 degrees you'd be looking at the back of the set - model hidden. What I'm wanting is to lose the "set's walls" but keep the floor so I can spin it around for viewing character from all sides without the walls getting in the way and keeping floor for orientation. My scene/model will be output to metastream .mts. thx
bloodsong posted Thu, 16 September 1999 at 5:40 PM
heya; poser doesnt come with walls, just the ground plane (if you turn it on). so just dont put any in. :)