![](https://live.cdn.renderosity.com/forum/_legacy/file_179920.jpg)
Well I almost am ready to start animating. The problem is when I did a thumbnail render of this tunnel about 5 frames in a 9 second animation had dropped poly's. Is there something I can do about this? It only really shows up in the animations I think. I cant tell for sure b/c when I render the frame I think it is its ok. I dont really want to move the camera or objects to fix this b/c its perfect except for those 5 frames. I thought there was something you could do to increase/decrease the density of the objects to fix this? The objects are all just rectangle primitives that I put in the assembly room. Should I convert them from primitives to vertex models? This would be a bit of work (like 40 peices) but I just dont want to move the camera or any of the objects..its so close!