DarkHound opened this issue on Sep 16, 1999 ยท 5 posts
DarkHound posted Thu, 16 September 1999 at 11:11 PM
Attached Link: http://www.worldofdreams.com/chi
I just thought I'd share a little discovery... Poser is pretty good for easily creating/animating characters. 3DS MAX is a better modelling too etc... So I figured if I could combine the two that'd be perfect. But 3DS MAX seems to have a hard time importing Poser 4 figures... I lose clothing and textures. The solution I came up with fits certain situations (including mine). Render your poser animation on a blue background. Then render you max animation. Then, there is a special function in Adobe Photoshop where you can merge the two into one clip and have your poser animation the foreground and the max animation the background. Adobe does this by elimating the blue background in your poser animation (actually it can be any colour background, not just blue)... Anyways, it's pretty cool and easy when it fits your needs....grey posted Thu, 16 September 1999 at 11:52 PM
actually, you can do that by using a Mask... But what's the problem with MAX and OBJ files? or 3DS files? and does max NOT support UV Maps?
Colm_Jackson posted Fri, 24 September 1999 at 7:11 PM
I have no problems with Max and OBJ files but I do with 3ds files I have exported from Poser4. Max doesn't recognise the format which is definitely a bug in Poser as 3ds was created for Max. Well actually 3D Studio. Max does support UV mapping...:) Colm...
kits posted Sat, 13 November 1999 at 5:06 AM
Checkout www.habware.at for the OBJ2MAX plugin this does a very good job of bringing poser objects into max the UV mapping does work but sometimes you may get a small seam on te edges of the map but this is easily fixed. hope this helps chris
Dr Zik posted Thu, 25 November 1999 at 7:01 PM
Hi Folks! Darkhound, if you want a cleaner bluescreen (or any other screen) effect, you might want to invest in Adobe After Effects. One of my favorite tools is the Color-Key filter, which allows you to select any RGB color invisible in your scene and make it invisible. It's excellent for keying out solid color backgrounds. I use it a lot for creating fake alpha channels so I can layer movies over each other, cutting down on the need to render complex scenes. It's a somewhat expensive program to purchase, but well worth it--particularly when used in conjunction with Adobe Premiere and your favorite animation program. Just thought I'd pass that along. Peter (Dr Zik)