Forum: Poser - OFFICIAL


Subject: tri to quad polys - how !?

Ede opened this issue on Jun 14, 2001 ยท 3 posts


Ede posted Thu, 14 June 2001 at 9:48 AM

if i export e.g. the head of my character as obj. and import to max, there's all triangular polys but poser shows all models with quads... how can i get rid of the triangles and have plain quad poly models? wasn't there some kind of tool? -Ede


Anthony Appleyard posted Thu, 14 June 2001 at 10:36 AM

Attached Link: http://www.buckrogers.demon.co.uk/3d/detriang.zip

Try my DETRIANG utility, at this link & in the Poser Free Stuff.

PhilC posted Thu, 14 June 2001 at 11:04 AM

Credit where it's due. I use this program a lot since I find that a number of applications triangulate on conversion.
My thanks to you Anthony.
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