akritas opened this issue on Jun 19, 2001 ยท 11 posts
akritas posted Tue, 19 June 2001 at 7:10 AM
I am trying to make some outdoor scenes in poser. I am importing terrains from Bryce 4.1 to P4. The problem is relative size. For the terrain and the poser figure to look right the terrain must be huge. Does anyone know how to do this?? Thanks
doozy posted Tue, 19 June 2001 at 7:51 AM
One unit in Poser is about 8 feet (100 inches).
Wizzard posted Tue, 19 June 2001 at 8:39 AM
when you import the file set the scale to 500-1000 that'll import the bryce file in the huge size you need... usually with Max it's the other way around.. you have to reduce 8 ) play with the scaling setting on import... and 100% is indeed 100% of the "figure" size.... Cheers
Anthony Appleyard posted Tue, 19 June 2001 at 9:37 AM
100 inches = 8 feet 4 inches
Huolong posted Tue, 19 June 2001 at 10:20 AM
The size of any import in all three axes (xyz) is readily adjusted by the dials on the right side of the screen when the object is selectee (as shown below the display window). The same object can be flattened, stretched, squeezed, and rotated for variety. Even different texts other than the one generated by Bryce creates variety. I use Bryce to create any number of terrain objects for import into Poser including surfs, trenches, potted roadways, and even Chinese calligraphy.
Gordon
Anthony Appleyard posted Tue, 19 June 2001 at 10:23 AM
In the name of expletive-deleted why won't Bryce let users specify the scaling when reading an object in!?!?, instead of gunpoint absolute insisting on making max(xwidth,ywidth,zwidth) into 20.48 length units!?!?!?
adh3d posted Tue, 19 June 2001 at 11:24 AM
It is better export the animation to bryce. The render is better. Make the animation in poser and the esport it to bryce.
Huolong posted Tue, 19 June 2001 at 1:39 PM
I WIP'd this one together in response to the above. I used three Bryce terrain obj for the surf, four for the beach, and two for the trench. The barbed wire and sandbags are from Squid (Virtual History Studios) de-maxed by Foxhollow. The machinegun is from DeEspona's CD. The GI's shirt is Santa's 'cause I couldn't find a decent long sleeve shirt with open collar. The pants are combat pants. Leg wrappings (puttees) preceded combat boots in WW2 and are a pair of boots with transmaps and a text I cobbled togther from some drawings. This is a part of a collection of stuff representing the period 1937-1942 that I am putting together. Bryce allows a cheap way to beat that flat ground look that you get from Poser.
Gordon
Huolong posted Tue, 19 June 2001 at 1:39 PM
Gordon
akritas posted Wed, 20 June 2001 at 4:53 AM
Thanks for the response I 'll try the suggestions. I know that Bryce is better and so is RDS5 that I use for general modeling but going from one application to the other it is a pain in the neck.
adh3d posted Wed, 20 June 2001 at 11:09 AM
You can now import your poser animations to bryce with natural pose ( there is a free demo)