Vornado_EOD opened this issue on Jun 19, 2001 ยท 4 posts
Vornado_EOD posted Tue, 19 June 2001 at 10:03 PM
OK...I get a poser model just the way I want it in Poser. Then I export it in *.obj format and import it into bryce...no problems. Then I start selecting meshes and assigning families. There are 8 different eye meshes (4 per eye) and I select them all and apply the eye texture. My eyes end up solid white no matter which mesh I choose...all meshes, just certain meshes, all different combinations of meshes and still the eyes end up solid white!!! This would be great if I were making zombies but I am importing a female character!! Please help....what am I overlooking?
ringbearer posted Wed, 20 June 2001 at 7:15 AM
Attached Link: http://www.petersharpe.com/Tutorial29.htm
Are you using Vickie? I just select the eyeball spheres and in the attributes box mark it hidden. On Peter Sharpe's site there is a tutorial for Vickie, and he makes the eyeballs a glass material to add some reflection to the eyes. Hope this helps.There are a lot of things worse than dying, being afraid all the time would be one.
Vornado_EOD posted Wed, 20 June 2001 at 11:14 AM
thanks...that helped allot..happy rendering
odditorium posted Wed, 20 June 2001 at 11:41 PM
you know i had the same problem too, so i did what any artist would, i improvized it, with the eyeball design in bryce. and it also came out fine just me.