Forum: Poser Technical


Subject: Mapping

Nak Muay opened this issue on Jun 30, 2001 ยท 12 posts


Nak Muay posted Sat, 30 June 2001 at 9:11 PM

Hi I don't know if this is the right forum to post in but I couldn't think of another. When I export a obj for a poser prop then import it into UVMAPPER I hit tile by group with gaps. Well it does that But It makes all the parts the exact same size no matter what shape or size. Is there a way I can get surfaces to map as they look? Like when you import an obj of a poser fig, it lays it out nicely with the eyes in one spot, the head and body in another etc in a relative scale. THANKS! -mikel