Spike opened this issue on Jul 05, 2001 ยท 13 posts
Spike posted Thu, 05 July 2001 at 2:44 PM
You can't call it work if you love
it... Zen
Tambour
KenS posted Thu, 05 July 2001 at 3:00 PM
great looking character, with a little extra work, this could make a great E.T. from the movie:)
Bia posted Thu, 05 July 2001 at 3:21 PM
oh, I like it! :)
etep posted Thu, 05 July 2001 at 3:26 PM
scary looking sucker kens,should be popular,well done
Bia posted Thu, 05 July 2001 at 3:32 PM
I think he's cute! I could use him in Render Wars... :)
igohigh posted Thu, 05 July 2001 at 4:22 PM
ET all growed up! like up.
Xena posted Thu, 05 July 2001 at 5:38 PM
What a cutie s Fabulous character Spike.
PhilC posted Thu, 05 July 2001 at 6:09 PM
Spike posted Thu, 05 July 2001 at 9:32 PM
Thanks gang. I might be redoing him to try and cut the file size down some. He's a 23.8 meg obj that started out as a 5 meg. Deep paint 3D did something to the file that I don't understand yet.
You can't call it work if you love
it... Zen
Tambour
phenomenom posted Thu, 05 July 2001 at 11:04 PM
cool!!!!!!!
Schlabber posted Fri, 06 July 2001 at 4:09 AM
Funny :o)
Kerrwolf posted Fri, 06 July 2001 at 5:19 AM
Attached Link: http://www.rbtwhiz.com/reviews/DP3DTW.html
Spike, Rob Whisenant wrote a review about Deep Paint that said the program took it upon itself to triangulate the mesh he was working with instead of leaving it as quads. This would significantly increase the file size of your model. I've posted the link to his review. KerrwolfSpike posted Fri, 06 July 2001 at 12:00 PM
Thanks Kerrwolf, Now I know why it did that. Now to see if there is a fix for it.
You can't call it work if you love
it... Zen
Tambour