mi-scha opened this issue on Jul 06, 2001 ยท 73 posts
mi-scha posted Fri, 06 July 2001 at 1:52 PM
Attached Link: http://morphs.bbay.com/
:-(spudgrl posted Fri, 06 July 2001 at 1:55 PM
Dam I liked that site. :(
Photopium posted Fri, 06 July 2001 at 2:00 PM
I really hate to see a great guy like Traveller feel slighted. -WTB
Bia posted Fri, 06 July 2001 at 2:03 PM
wow really? That was a freakin fantastic site! So sad to see it go! :(
soulhuntre posted Fri, 06 July 2001 at 2:05 PM
It's too bad to see it go as well. It would also be nice to see what products were infringing so I could make sure I don't buy them.
sinixyl posted Fri, 06 July 2001 at 2:06 PM
The greedy store vendor's who used his morph's without permission ruined it for everyone.
Photopium posted Fri, 06 July 2001 at 2:07 PM
Which, If I am not mistaken, would be about 90% of them who make characters for sale. -WTB
BillyGoat posted Fri, 06 July 2001 at 2:18 PM
Damn....
kamilche posted Fri, 06 July 2001 at 2:26 PM
A person has a perfect right to yank their content off their web site, if it's getting misused. I just have one request - when/if you guys get disillusioned with the Poser populace, PLEASE at least continue to sell stuff through Renderosity or some other popular Poser store! Don't abandon us 'legitimate' customers who pay through the nose for every model we own! :-o Please?
mi-scha posted Fri, 06 July 2001 at 2:40 PM
He didn't sell his morphs. Everything was free...
mi-scha posted Fri, 06 July 2001 at 2:52 PM
In the marketplace are several characters with his morphs (used with his permission). Why is it that hard for some culprits to ask him? I really hope that I didn't buy a character, which uses his work without permission.
spratman posted Fri, 06 July 2001 at 3:10 PM
Well don't that just suck. I don't blame him tho' intellectual property is everything. It's like stealing pieces of your soul. I think it's time ta name names, I'm up for a boycott. Jon
3-DArena posted Fri, 06 July 2001 at 3:13 PM
I can understand him being upset, now I'm upset to lose that site. I'm curious though, how does a morph maker know their morphs are being used? I don't make characters to distribute, other than sheba, and she had no "outside" morphs and she was free. I'm curious, because I keep my morphs, in 2 folders, "any use" and "restricted". Many of the morphs do the same thing. Move brows, elf ears, fangs, cheeks, breasts... etc. So I always wondered how they keep them straight, do they have to rip them apart and look at the geometry? What about "spawned morphs"?
3-D Arena | Instagram | Facebook
I do not feel obliged to believe that the same
God who has endowed us with sense, reason, and intellect has
intended us to forgo their use.
-Galileo
GeorgeD posted Fri, 06 July 2001 at 3:27 PM
An extreme loss to everyone in the community. Sad to see it go. Everything I learned about how to morph was due to Trav. LadySilverMage...morphs are pieces of art just like a rendered image someone has done. Trust me when you create a morph and you see it used somewhere you know that it's yours..trust me on that. GeorgeD
Moonbiter posted Fri, 06 July 2001 at 3:29 PM
Well that just sucks. Traveller has been responsible for some great morphs and characters, and they were appreciated by many. What is it going to take for people to realize that pulling crap like "borrowing" free stuff for their own profit is just screwing us all? In the end the only Poser items left will be for sale.
Ghostofmacbeth posted Fri, 06 July 2001 at 3:29 PM
LadySilverMage That and some people are just silly enough to leave em in there like he called em. I have seen that. But it is truly a shame.
Zed1 posted Fri, 06 July 2001 at 3:31 PM
Very bad news...
3-DArena posted Fri, 06 July 2001 at 3:38 PM
Ah, I see, I haven't even got the slightest idea how to make a morph, lol! But I have wondered, because if I use an "evil brow" morph of person A, it looks to me like the "evil brow" morph of person B. I always thought that kinda sucked, because what if someone was taking credit for someone elses morphs? But awhile back on the C&D there was a question of morph use on a model possibly belonging to someone else, but they said they didn't know and would never know. I thought that meant there was no way of knowing and that morph creator's were in a bad place copyright wise compared to other creators. Seemed unfair... I hate that someone like Traveler is so generous with their creations and others always have to come along and muck it up for everyone else!
3-D Arena | Instagram | Facebook
I do not feel obliged to believe that the same
God who has endowed us with sense, reason, and intellect has
intended us to forgo their use.
-Galileo
Doom Dancer posted Fri, 06 July 2001 at 3:52 PM
(((I hate that someone like Traveler is so generous with their creations and others always have to come along and muck it up for everyone else!))) Me too but, now you know why quite a few of us don't give anything away for free. Some screwball, eventually, will try to make money the "easy way" using your stuff...why shouldn't it be you? (that opens up another can of "anti capitalist BS")
3-DArena posted Fri, 06 July 2001 at 3:59 PM
LOL, won't be me, my stuff isn't nearly good enough for anyone to steal :)
3-D Arena | Instagram | Facebook
I do not feel obliged to believe that the same
God who has endowed us with sense, reason, and intellect has
intended us to forgo their use.
-Galileo
PJF posted Fri, 06 July 2001 at 4:26 PM
Very bad news. Thanks for all your work and generosity Traveler, you are a top man in the Poser community. Don't let the grubbing bastards get you down.
Ms_Outlaw posted Fri, 06 July 2001 at 5:15 PM
Morph world was one of the first sites I found. I gladly donated the 3 bucks to it. It was great. Even put a link to it in my epinion artical I did for Poser... damn...
ronstuff posted Fri, 06 July 2001 at 5:35 PM
That is a true shame - If Traveler reads this post, please let us know if there is anything the rest of us can do. We really appreciated your work, and are sorry that you have been stung. If there is any advice you can pass on to us newcomers, it would be greatly appreciated. Best wishes to you, Ron
Marque posted Fri, 06 July 2001 at 5:38 PM
Don't mean to be a jerk but have you checked out the picture of the Rottweiler that's for sale in the store? Seems strange that that item shows up and suddenly Traveler closes his site. Marque
angielyn posted Fri, 06 July 2001 at 5:57 PM
Oh is that what that's suppose to be. lol, It just looked like a mutt to me.
duanemoody posted Fri, 06 July 2001 at 6:00 PM
His magnet tutorials and excellent Magnet prop, as well as the Magic Triangle for RD5.5 will be missed sorely.
wyrwulf posted Fri, 06 July 2001 at 6:10 PM
Hell, Traveler was an all around good guy. Even just losing that is bad enough.
Marque posted Fri, 06 July 2001 at 6:13 PM
Well he took down the morphs for Vickie and Mike once before, so it was only a matter of time til he got frustrated again. Kind of like I'll give you this food because you don't have any and then see you selling it to someone else in the same boat. I think I would have done it sooner, you have to give him credit for the patience he's shown. Marque
joezabel posted Fri, 06 July 2001 at 7:33 PM
Gosh, I just discovered the site two weeks ago, and downloaded half a dozen very useful morphs. I hope those who are close to him can prevail upon him to return in some fashion. In any case, a big THANK YOU for the service he's provided to the artistic community!
Poppi posted Fri, 06 July 2001 at 8:37 PM
(I'm curious though, how does a morph maker know their morphs are being used). A morph will make certain EXACT changes in a mesh, every time. If, say, someone were to use one of mine...(Which won't happen, 'cause I only deal privately....Well, hopin' it won't happen, anyway.)...I would know in an instant...Say, an eye shape, or lip shape, that is uniquely mine. It is probably easier to spot a morph, than a texture rip off. This is just another sad thing. Lately, in the 3d online world, there has been so much thievery, etc. Oh, well, I am glad there was a Traveller. He is the one who inspired me, through his work, to begin making my own morphs. After the first 80 or so shoot me in the head, this sucks, ones, I began to catch on. I hope he comes back, though. I hate the shifting that this community is doing, these day. Pop...pop...pop!!!
Dr Zik posted Fri, 06 July 2001 at 8:43 PM
Hi Folks! Clearly, the loss of a great Poser resource. Earlier today (7/6) I spent nearly an hour trying to get a prospective web site client to understand why I was refusing to use images of other people's original artwork (including some pretty famous ones) on his commercial website. He had not obtained permission to use any of them. His rationale? "Well, they're all dead!" We unfortunately live in a time when in a lot of people's mind something isn't wrong until you get caught or someone gets angry enough to retaliate. The deeper tragedy of this episode is that these folks who use bootleg versions of retail software, mass downloaders, or shameless copies of other people's digital props see absolutely nothing wrong with it. And they have no sense about how their actions hurt the rest of us. Traveler's site is just another in a growing procession of online resources that will shut down or drastically reduce their access because of the ethically bankrupt individuals who are out here in cyberspace--and among us. Peter (Dr Zik)
lmckenzie posted Fri, 06 July 2001 at 9:36 PM
I'v downloaded lots of freebies. The only Poser Item I have ever purchased was Traveler's Nun's habit which he was kind enough to create at my request. He is certainly one of the most kind generous and generous people around. I know everyone wishes him well. Unfortunately, even Microsoft can't prevent piracy of their products. Whether free or commercial, it is a fact that anything good will be stolen. Copyrights are useless for most because the thieves are usually small potatoes who aren't worth suing even if you could afford to. Boycotts and shunning MIGHT help, but somehow I suspect Traveler is too nice to name the culprits. In the final analysis, each individual has to decide whether sharing their work with the world is worth the price. It's a hard old world sometimes. Thanks Traveler and Godspeed.
"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
RyokoArt posted Fri, 06 July 2001 at 10:00 PM
I'm new here and am quite sad I unable to have chance to go to this site : (
DCArt posted Fri, 06 July 2001 at 10:12 PM
Traveler is indeed one of the kindest and most generous members of the Poser community. I've seen him go out of his way many times to help others, and it's sad that there are those who weren't courteous enough to ask permission to use his work, or to give credit where credit was due. Morph World will be missed by the community ... but I understand why Traveler (and others) are pulling back. Trav, I wish you the best of luck in wherever you decide to go from here! You deserve nothing but the best.
BlueRain posted Fri, 06 July 2001 at 10:26 PM
Slighted? how so?
DCArt posted Fri, 06 July 2001 at 10:42 PM
Not sure, Blue Rain ... Trav didn't go into a lot of detail on his home page. He just gave an explanation why he closed the site down.
AprilYSH posted Fri, 06 July 2001 at 11:06 PM
oh man... the worst thing is if people ASKED, traveller woulda said YES in a second AND not asked for a cut!!! he's that generous, i saw from the tarot project. :( people didn't ask cos they thought he would ask for a cut of profits?!? you only expect from others what you expect from yourself... this SO sucks for the freebies(hobbyists) community. :(
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a sweet disorder in the dress kindles in clothes a wantoness,
do more bewitch me than when art is too precise in every part
AprilYSH posted Fri, 06 July 2001 at 11:10 PM
i was gonna ask that as well... how do you tell if it's your morph... (unless they haven't changed it from default) cos people don't use a morph on its own, they'll use it in combo with other morphs they made or got from elsewhere. i made quite a few face magnets (which i will turn into morph targets eventually.) i load them onto morphs i've downloaded and i can't recognise MY OWN magnets' effects!
[ Store | Freebies | Profile ]
a sweet disorder in the dress kindles in clothes a wantoness,
do more bewitch me than when art is too precise in every part
soulhuntre posted Sat, 07 July 2001 at 12:47 AM
"i was gonna ask that as well... how do you tell if it's your morph..." The answer is that usually you can't be sure unless you look at the mesh. You might THINK you recognize the nose and so on... but until you see the mesh you're always facing the chance you are wrong. Unless it is extremely distinctive.
BlueRain posted Sat, 07 July 2001 at 12:49 AM
And if it is your morph and you twist a few poser 4 face morphs then it is no longer your morph because it has been changed. So whats the problem? Last time I checked curious labs holds the copyright on the poser 4 geometrys.
GeorgeD posted Sat, 07 July 2001 at 1:26 AM
There is no geometry in any of the morphs at Morph World...morph stripping removes all the geometry and saves the morph information only. And as far as who owns the copyright? Well they both do..CL and DAZ for the models and Trav for his artistic work put into each morph. As far as twisting one of Travs morphs into a few of others doesn't make it a loop hole to call it your own. I cant take part of someones texture and blend it into part of others and call it my own. GeorgeD
BlueRain posted Sat, 07 July 2001 at 1:45 AM
TEXTURES I agree, But once the diles are turned it is no longer the same morph anymore.
GeorgeD posted Sat, 07 July 2001 at 1:47 AM
Ok so once I re-color a texture it's not the same texture anymore.
BlueRain posted Sat, 07 July 2001 at 2:03 AM
If what you do changes the morph parameters from what they used to be then it is no longer the same morph target. look at the parameter diles when yhou turn them they have numbers on them. As for templates they are not changed by a dile setting, You have to paint them. Changing something with help to make something new and different is not the same as stealing something if it is changed all around when your done, TV does it all the time with adds and commercials.
BlueRain posted Sat, 07 July 2001 at 2:05 AM
However clipping textures Is stealing because the artwork is intact at some level. Changing morphs is not.
BlueRain posted Sat, 07 July 2001 at 2:07 AM
So what now we have to copyright the morph within oh 200 clicks of its parameter settings? whats the rule here?
GeorgeD posted Sat, 07 July 2001 at 2:07 AM
Believe what you want but you are completly 100% wrong on this. Besides even if by some remote chance you are right Traveler posted a long "Terms of Use" on MorphWorld and made it very clear that his morphs or any diritives of them couldn't be used for commercial work without written permission.
BlueRain posted Sat, 07 July 2001 at 2:15 AM
How can you take a copyright object and make changes it to it and sell it? This violates copyright law if they are sold without permission of the copyright holder. So If DAZ3D has copyright on the figures they made, How can someone come along and resell changes to geometry they do not own copyright too? Morph targets are made from obj files this is called reverse engineering of software when you make changes to it. This stuff is a little confuseing.
BlueRain posted Sat, 07 July 2001 at 2:17 AM
So basicly your saying changing a morph target or template is wrong, What about a software package item like a poser model?
GeorgeD posted Sat, 07 July 2001 at 2:17 AM
There are no geometry properties in the morphs at Morphworld. all the mesh information was stripped from them.
BlueRain posted Sat, 07 July 2001 at 2:20 AM
And this makes it ok to change alter and sell the figures as your own only by changing the faces?
BlueRain posted Sat, 07 July 2001 at 2:21 AM
What about the hands? or the toes? are they altered enough to sell the figure? :) Heh Heh
BlueRain posted Sat, 07 July 2001 at 2:24 AM
I think Daz has been pretty cool about it, Just to let you know what I think. And I see where you are coming from, But when you change those dials how and add new morphs to the face, How can you call it the same morph anymore if you remove the geometry info as mentioned.
GeorgeD posted Sat, 07 July 2001 at 2:34 AM
Selling the character is just fine and legal. When selling it you arn't including the actual geometry only a cr2 file or a pcf file which only records the changes made. the actual obj file isn't included. As far as the morphs go Trav created them...he put his time and effort into making them. if someone takes them and alters his work..no mater how you look at it it's his work being sold in someone elses product. If he turned around and said use them freely for whatever you want commercial or non then that's fine but he didn't. He clearly stated on his site that they were for use in noncommercial work (characters not art) only. If someone wanted to use them for commercial purposes all they had to do was ask. Plain and simple.
BlueRain posted Sat, 07 July 2001 at 2:34 AM
Anyway Like I said this stuff is a little confusing, But your right about the read file expressing the wishes of the morph target maker. If your going to download the morph then at least abide by the readme file Or any info at the download site. Id say that is fair enough for me.
BlueRain posted Sat, 07 July 2001 at 2:39 AM
I think that's kind of an extreme stance with a morph target that may have been severely altered but fair enough if he made that clear of course. I mean he does not have a patnet on every single dial setting you know,Its one thing to use a morph target as is like your monkey man, Then another to thing to alter it into oh say a klingon. It would be changed so much that it could never be the original morph anymore.
DCArt posted Sat, 07 July 2001 at 2:40 AM
Blue Rain ... perhaps this can help you understand what's going on ... For an experienced "Morph master," let's say it takes 10-15 minutes to extract a body part, move the geometry around, make a morph target, squish the morph, and test it on the figure. So, let's say you download 10 of these morphs and put them on your model. It takes you 5 minutes at most to tweak a few dials ... verses the 100 - 150 minutes that it took the person who made the morphs to give you the ability to make that character so quickly. Look at it any way you want ... but those morphs saved you 2-3 hours of doing it yourself. For that, the person who made the morph targets should get credit.
GeorgeD posted Sat, 07 July 2001 at 2:42 AM
The point isn't a dial setting...the morphs he shares all set to 1 on the dial..the point is that he did all the vertice pushing and pulling to create each specific morph. What you set the dial at is up to you...what the morph is used for (Commercial work) is up to him.
GeorgeD posted Sat, 07 July 2001 at 2:44 AM
The real point to all of this is that a few bad apples couldn't be kind enough to ask permission to use them and so because of that an entire community lost a great site. I don't blame Trav in doing what he did. I would have done the same thing.
BlueRain posted Sat, 07 July 2001 at 2:49 AM
HMM I belive in giving credit, However when yhou offer something free it does not always come back that way. That is kind of a let down I know I have had free stuff up before too. But I think He should know He is not just a great site lost, He was the backbone of the poser 4 product. See ya trav, Even tho I ask some freaky questions I Miss ya and so will alot of others.
BlueRain posted Sat, 07 July 2001 at 2:54 AM
dmtyler, Thanks for making that a little more clear, I think your right about that, Making a figure easy to make makes alot of sense when it comes to giving credit and asking permission to sell. I can see how someone may feel slighted over the time they spent makeing something someone fogot to credit them on and decided to sell, Like my pentagrams I found being sold someplace recently, I wont mention this person, I already gave him all kinds of hell.
chohole posted Sat, 07 July 2001 at 3:07 AM
I am a fairly new user and most of my images use morphs from morph world. I would happily buy downloads/ cds containing morphs just keep doing this. I like posette because I can morph her.
The greatest part of wisdom is learning to develop the ineffable genius of extracting the "neither here nor there" out of any situation...."
Dreamspinner posted Sat, 07 July 2001 at 3:29 AM
This is an incredible tragedy! I have been in the midst of a family crisis (my father had a stroke and is in the hospital) and I get the time to check what's going on and see that dear Traveler has had to close his site! I would gladly, gladly pay a membership fee for his site and his hard work! Liz Pope Dreamspinner Inc.
BlueRain posted Sat, 07 July 2001 at 3:41 AM
Girl, You need a miracle!,I hope God finds one of those blessings in the bottom of his heart to send down to you on a sunbeam, Hope things get better for you and your family. Never ,Know trav might join poserworld, That would be cool I think, Most of us I think are members there.
Dreamspinner posted Sat, 07 July 2001 at 3:56 AM
Thank you so much BlueRain for your thoughts! Really need those. Haven't been able to do anything creative in the last week. My sis (Verdie Ingram) and I have been too tired and upset and worried about those things that he used to take care of around the house and going to see him at the hospital. And, unfortunately, I haven't had the spare cash to join Poserworld. Someday soon, maybe, I hope..... Liz Pope Dreamspinner Inc.
MikeJ posted Sat, 07 July 2001 at 4:17 AM
A morph target will always retain it's internal name unless manually edited out with a text editor. To show this, I made this quick little MT with Poser's Ball prop and a magnet. AFter stretching it along X, I selected the ball and did the "spawn morph target" thing and when prompted to name the new morph target, I named it "Squish". Then I saved the ball as a .pp2 and as "Ball2". Then I double clicked on the "squish" dial and renamed it it "Squeeze". Saved that as Ball 3. Then I opened Ball2 in a text editor, which you see below. Notice the line which says targetGeom Squish. The next example down is the Ball3. It should have said targetGeom Squeeze, right? But it didn't, and THAT'S how he could tell. Renaming MT's in Poser doesn't matter, because once it's in a .pp2, or .cr2 file, the original name is there to stay, in the abscence of physically editing the text within the .cr2 or .pp2 file. prop ball_1 { storageOffset 0 0.3487 0 objFileGeom 0 0 :Runtime:Geometries:props:ball.obj } prop ball_1 { name ball_1 on bend 1 dynamicsLock 1 hidden 0 addToMenu 1 castsShadow 1 includeInDepthCue 1 parent UNIVERSE channels { targetGeom Squish { name Squish initValue 0 hidden 0 forceLimits 4 min -100000 max 100000 trackingScale 0.02 keys prop ball_1 { storageOffset 0 0.3487 0 objFileGeom 0 0 :Runtime:Geometries:props:ball.obj } prop ball_1 { name ball_1 on bend 1 dynamicsLock 1 hidden 0 addToMenu 1 castsShadow 1 includeInDepthCue 1 parent UNIVERSE channels { targetGeom Squish { name Squeeze initValue 0 hidden 0 forceLimits 4 min -100000 max 100000 trackingScale 0.02 keys You can also see in the second example where the new name "Squeeze" was added. That's the dial name, and not the morph name....
sinixyl posted Sat, 07 July 2001 at 5:56 AM
Rofl @ post #24 and # 25! I just checked. Hoo boy here we go agian, some people never learn. No bias here you steal from the free stuff creator's you steal from all of us. What's it gonna be tar and feathering this time? Excellant tactic by the way ! Guerilla warfare to the max.
stu-art posted Sat, 07 July 2001 at 9:07 AM
the greedy bunch strike again one less resource for all of us who,s next guys lannies,propsguild,chemical studios? all thats left to say is a long and safe journey Traveller and best wishes THANK YOU
neurocyber posted Sat, 07 July 2001 at 10:48 AM
This is such a tragity to all who followed his guide lines. How about the Eve 4. He just released it a short time ago. Many of us felt this to be the ultimate solution by one of the most generous people in the community. All his morphs and textures are all wonderful works of art and I'm sorry to see such generostiy taken advantage of. THANKS Traveller for hanging in there as long as you have and for giving the community so much for so long.
ronmolina posted Sat, 07 July 2001 at 11:49 AM
What a great site and a real nice person. Hate to see it go. Ron
gsalas posted Sat, 07 July 2001 at 1:06 PM
I Remember travaler from the dark ages of the poser world. He and all of his work shed alot of light in those days. he was one of the original greats. It a real shame it had to come to this. Take care Bro... -Gabe-
Ironbear posted Sat, 07 July 2001 at 3:49 PM
"oh man... the worst thing is if people ASKED, traveller woulda said YES in a second AND not asked for a cut!!! he's that generous, i saw from the tarot project. :( " You bet, April... he donated us props, webspace and everything for that tarot project. I sent him an email on his morph useage permission when we started developing our current in the works project and he sent me a reply in less than 30 minutes that said "certainly you may, just link to my site please." It's that easy to actually ask someone - it takes less than 10 minutes to write an email. And very few people I've ever asked for help in this comunity have ever been less than generous. I was slowy working my way through his rhino tutorials just before he closed up, and hadn't quite finished or mastered them. Now I never will because those tutorials are GONE. Sure the information is out there elsewhere in some form or another, but Traveler's tutes were always straightforward and easy to read. And he put enough screen captures in them to make them easy to follow. The only reason it was taking me so long to learn the tricks is because I'm modeling impaired, not any fault of the tutes. I learned magnet morphing from his tutorials and Wyrmmaster's input. And we lost things like his "Hungryman" and his Goblin characters. I'm going to start bypassing these threads when i see one - I get depressed and sad and angry everytime I read this.
"I am a good person now and it feels... well, pretty much the same as I felt before (except that the headaches have gone away now that I'm not wearing control top pantyhose on my head anymore)"
Maz posted Sun, 08 July 2001 at 5:30 AM
I'm very saddened to see the passing of Trav and his site. I agree wholeheartedly with all the good things said about him above. Unfortunately it seems to be a sign of the times that most people are now trying to make a few (or a lot) of bucks out of Poser. In the halcyon days of two or three years ago nearly everything on the web was offered free. There was a true spirit of comradeship in the community - even though there were a few flame wars. Nowadays just about every site has an online store. So far I've managed to resist parting with my money to any of them and I've also resisted the temptation to charge for any of my stuff. Objaction Mover is free for non commercial use only. Some people who use it commercially have requested my permission which I have instantly given for free. These I could count on the fingers of one hand. I suspect there are others using it commercially without permission. Since I don't buy their stuff I have no way of knowing. I can understand how Trav feels, especially as it takes but a moment to ask.