Forum: Poser - OFFICIAL


Subject: UV Mapper

Tuesday opened this issue on Jul 09, 2001 ยท 12 posts


Tuesday posted Mon, 09 July 2001 at 2:39 PM

I've re-mapped a figure object in uv mapper, saved it, and it seems to be loading fine, but the texture map that should correspond with the new object doesn't, I have loaded the new object straight from the geometries file and it maps fine, but when I bring it in from the library it doesn't !?! I'm confused....any thoughts?


twillis posted Mon, 09 July 2001 at 3:05 PM

Could the library cr2 file still be pointing at the old obj file (from before you uv mapped it)?


MartinC posted Mon, 09 July 2001 at 3:08 PM

If you are on PC and did replace an old .obj file with the same name, delete the "corresponding" .rsr file for the .obj file, because (Pre-PPP) Poser will look there first.


KenS posted Mon, 09 July 2001 at 3:10 PM

that, or resave the object file after making the map. I ran into that problem last night with a new custom figure. Poserized it just fine, then went to make a uvmap, and the texture didnt map correctly until I resaved the mapped object.


dolly posted Mon, 09 July 2001 at 3:31 PM

yes ,once you save uvmap be sure to save model as well ok then it should be ok i had this same problem and that fixec it


Tuesday posted Mon, 09 July 2001 at 4:13 PM

Thank you all for your comments, the cr2 file is definately pointing at the right object file I did replace the original object file with the new object, but only after I deleted the corresponding rsr file and the object loads into uv mapper displaying the map that I put together so I guess I did replace it. Still confused but feeling better for having checked those things again......any other thoughts? this is driving me crazy!!


steveshanks posted Mon, 09 July 2001 at 4:33 PM

change the name of the obj then edit the cr2 to match then try it.....thats the only thing i can think of.....Steve


TMGraphics posted Mon, 09 July 2001 at 10:24 PM

dont forget to backup the original :) TMG


Steve Cox posted Tue, 10 July 2001 at 9:54 PM

What version of Poser are you using? If it's Poser 3 there was a problem with UV coordinates being inverted. Try flipping the texture map vertically (not the same as rotating it 180 degrees.) HTH, Steve


Tuesday posted Wed, 11 July 2001 at 11:43 AM

I am using Poser 4


Steve Cox posted Wed, 11 July 2001 at 11:50 AM

Right - you said it loads from the geometries file and maps fine, I should have figured Poser 4 from that... When you load the object from the library, try exporting it and loading it back into UVMapper to see how it's texture mapped. That might give you a little more infoirmation... Sorry, it's all I can think of. Good luck, Steve


Tuesday posted Wed, 11 July 2001 at 4:49 PM

Thanks Steve