Axe555 opened this issue on Jul 16, 2001 ยท 13 posts
Axe555 posted Mon, 16 July 2001 at 7:58 PM
MikeJ posted Mon, 16 July 2001 at 8:09 PM
I don't know Rich. Vue seems to only like it's own primitives and other simple shapes for boolean unions. I have tried the same thing in the past and gotten some pretty funky results like you have here. I don't think it's possible, really. That looks painful---why you want to hurt this gal like that? ;) Sorry I couldn't be more helpful though; maybe someone else has some better insights.
Varian posted Tue, 17 July 2001 at 12:23 AM
That does look painful indeed! Avoid unions whenever possible, particularly on mesh objects. The results can be unpredictable (as you've found!) and the added computation time can become horrendous. Also, unions are really only useful if you're using a transparent material (like glass or water), to eliminate any "seams" between grouped objects. One of the main problems with carving a chunk out of the pretty girl's head is that her head is not a solid object, but hollow and empty. After all, she is a blonde... Okay, this blonde will now go sit in the corner over there ---> ;)
Daffy34 posted Tue, 17 July 2001 at 7:43 AM
Awwww....Varian, you are so, SO bad!! LOL!! Laurie
bloodsong posted Tue, 17 July 2001 at 6:17 PM
heyas; do we want to know WHY you are taking her apart just to put the pieces back together?? you trying to make her explode, or what? use the original figure as the 'whole,' then do some transparent trickery with the pieces that fly out.
Axe555 posted Tue, 17 July 2001 at 6:45 PM
What I want to do is have a piece of her face cracked off and holding the piece in her hand. Rich
Varian posted Tue, 17 July 2001 at 9:33 PM
Attached Link: http://www.varian.net/dreamview/dreamdesign/evd/glass/index.html
You can try the method at this URL. :)Axe555 posted Wed, 18 July 2001 at 3:35 PM
Uhh, that's where I got the idea from and what I'm trying to do. I like your tutorials though. ;) Rich
Varian posted Wed, 18 July 2001 at 3:53 PM
Well, now I'm confused because there's no boolean union in those directions! =:o Are you blonde, too? grin Just kidding...!!!
Axe555 posted Wed, 18 July 2001 at 3:56 PM
OOPS!!! I meant to say boolean 'intersections and differences'. My wife is blonde. I think it's rubbing off. lol Rich
Varian posted Wed, 18 July 2001 at 4:30 PM
Varian posted Wed, 18 July 2001 at 4:37 PM
The Rock wasn't positioned beyond the mouth. The mouth should still be visible as well as the upper neck and chin. As I look more at this, I'm thinking of a couple possibilities: Like... The hair is visible through the inside of the head. It shouldn't be, so apparently the hair object is intersecting the head object, and that might be messing up the booleans of the head object. Or... The area around the Rock broundaries looks good, has depth on the "shell", but the missing portions across the mouth and into the chin and neck don't have the same kind of shell depth. This may be caused by HeadIn being not precisely centered with the interior of Head. Heh. And you thought you were confused before? ;)
Axe555 posted Wed, 18 July 2001 at 6:16 PM
I think Bloodsong had the right idea by using trans-maps, but thanks for looking into it. If you ever do figure it out I'd like to know how you did it. Thanks, Rich