kaom opened this issue on Jul 19, 2001 ยท 7 posts
kaom posted Thu, 19 July 2001 at 12:48 AM
Attached Link: http://bryce-alive.net/bryce5review/
I'm sure a lot of you have seen this, but for those who havn't, here is a good review of Bryce 5 I found at Brycetech. It's worth the read. kaomTomDowd posted Thu, 19 July 2001 at 9:56 AM
Great review - good breakdown of features. Thanks for pointing it out....now to call Corel and find out where mine is. :-) TomD
Deathbringer posted Thu, 19 July 2001 at 4:40 PM
I thought Bryce supported multi threading which would allow it to use multi processors?? He says "The premium render options require a lot of render time. Unfortunately, there is no multiple processor support. But not to worry. Many Bryce users have access to another computer or two, older ones, perhaps, or computers belonging to another member of the family." If someone knows please clarify this for me...thanks
ezysk posted Thu, 19 July 2001 at 6:24 PM
I still think it is inexusable to have this kind of an upgrade without the option of exporting objects in different formats.
kaom posted Thu, 19 July 2001 at 6:35 PM
Yeah, export other things besides lattices and terrains would definately be a bonus. I was hoping for that myself, but no cigar. kaom
Allen9 posted Fri, 20 July 2001 at 12:28 PM
They seem to be still operating under the assumption that Bryce is automatically the final destination where you will do all rendering and that everything will be Imported rather than Exported. For some (like me) that's actually true, as I will never be able to afford the higher priced programs, but for a lot of others it just 'ain't so. Even for me, though I expect Bryce will probably always be my final destination where I compose the scene and render, it would be nice to be able to export something that needs changing so I could make structural adjustments to it in say, Amapi & then re-import into Bryce. Oh well, maybe one of these centuries they'll get it all right.
seedpress posted Fri, 20 July 2001 at 8:17 PM
There may be one convoluted way to do this (that is, export Bryce derived objects)--mind you I haven't tried it, but it should work. There are several programs, such as PhotoModeler (Lite version is free demo) that will allow one to make 3D meshes out of a series of photographs of an object taken from several different angles. Suppose you used such a program, but instead of photos, you use several different renderings of your object in Bryce--each rendering from a different angle. I don't know why this wouldn't work. Sorry no link for PhotoModeler. Somewhere in the Renderosity forums there are several threads discussing these sorts of programs (most are quite expensive; some are easier to use than PhotoModeler). If my explanation isn't clear, let me know and I'll try to be more precise.