Forum: Poser - OFFICIAL


Subject: Transmap for Vicky skirt...

darrenlc opened this issue on Jul 25, 2001 ยท 6 posts


darrenlc posted Wed, 25 July 2001 at 11:15 PM

I've been working on some textures for the Vicky skirt that needed transmaps to give both the waistline and the bottom of the skirt a bit of a "ripped" look. I created a brush in PSP to create said look, and everything seemed to be turning out very well. Until I rendered it, or course. For some reason, I'm getting a solid color (i.e., white, black, etc.) where the skirt should be transparent. I have trans max and min both set high and, when I put a few black lines in the middle of the transmap just to test it, when I rendered it those lines became transparent yet the waistline and bottom were still showing a solid color. I'm about to pull my hair out with this one... I appreciate any help received.


nevin posted Wed, 25 July 2001 at 11:37 PM

I wrestled with transmaps several times. You may need to cycle through the materials and make sure that ALL of the areas of your skirt have transarency set (and you may want to set the highlight to black). For example, sometimes a skirt has a material, a skin, a "default", etc. I've never had a solid color show up but I have had shiny spots in areas that were supposed to be transparent and double-checking these settings usually reveals the trouble. Hope this helps!


atthisstage posted Thu, 26 July 2001 at 12:32 AM

And don't forget the transmap must be in greyscale, not RGB.


darrenlc posted Thu, 26 July 2001 at 8:18 AM

I haven't yet changed the highlight to black for all the areas under the skirt in the drop down list box of the materials dialog box; however, I have went through all of them and ensured that the transparency was set and that the dials were the same. In addition, I don't think I have it set to greyscale either, but I honestly don't think that is the problem since it still worked when I put a few "test" strokes through the middle. Could be wrong though... I'll try it here in a bit and post the results. If I still am unsuccessful, I may upload the transmap and texmap for peeps to check. By the way, I did make the ends of the transmap (the area outside the mapping for the object) black to hopefully prevent anything like dots or stray marks from showing up. However, I am starting to wonder if this may be part of the problem...


darrenlc posted Thu, 26 July 2001 at 11:30 AM

Apparently making the transmap greyscale fixed the problem. I didn't think that it would, but it did. I apologize for doubting you, atthisstage. Anyway, I appreciate all the help received. The top of the skirt didn't turn out all that great and I'm going to redo it; however, the bottom I think looks pretty good. The tex and trans I made are for a rope skirt so, if you are interested, I'll send them to ya' when I finish. One thing I don't like, though, is when you make the skirt shorter using the morph, the bottom of the skirt folds upward and it turns the transmap upside down. Freaky looking. I suppose if I want it to be shorter, I'll have to accomplish that through another transmap.


atthisstage posted Thu, 26 July 2001 at 2:09 PM

<<I apologize for doubting you, atthisstage>> No sweat, bud. No offence taken. I only discovered the greyscale thing myself a week ago.