Wynter opened this issue on Jul 26, 2001 ยท 4 posts
Wynter posted Thu, 26 July 2001 at 3:40 PM
twillis posted Thu, 26 July 2001 at 4:01 PM
Dunno if this will help, but you might try Importing it as a Vertex Primitive, then experiment wilth create only one object and one object per grouop to see which gives you the results you want. Then, if you want to edit the vertices, select the part you want to edit, then click the little wrench icon to go to the modeling room.
Wynter posted Thu, 26 July 2001 at 7:23 PM
Thanks for the answer, but I need all the parts in the modeling room at the same time. That way if I want to edit between the body parts I can select the vertices that sit right next to each other.
twillis posted Thu, 26 July 2001 at 7:35 PM
Hmm. What happens when you try Create Only One Object? I can't remember if you lose the group names or not.