TygerCub opened this issue on Jul 29, 2001 ยท 5 posts
TygerCub posted Sun, 29 July 2001 at 11:06 AM
chanson posted Sun, 29 July 2001 at 1:13 PM
The problem is that the eyebrows are an integral part of the skin texture... It's not just a cut and passte operation to add matched eyebrows for any skin texture. Rather, the hair style needs to be considered when the texture (skin) is made (or modified).
findreans posted Sun, 29 July 2001 at 1:40 PM
I think the best way you will have to match hair with eyebrows is cut a small part of hair texture and paste ( adjusting it ) in body texture... in the place of eyebrows. Its a lot of working method but i think is the better... Will be a little more realistic than only paint eyebrows with hair color... but i dont know if is there another way... People here is more professional than me to answer this question
TygerCub posted Sun, 29 July 2001 at 5:57 PM
Hmmm... I was afraid someone would say that they can't do the eye-brows because they are part of the skin texture. But what about creating the brows as props like the hair is? Using transmaps and an object, couldn't the regular skin color of the face show through as long as the face texture did not pre-color the eyebrows? Then there could be morph targets for arched brows, and skinny brows and ohmyghodwhat'sthatonyourface brows... OOooooo I wish I was better at modeling...
Ghostofmacbeth posted Sun, 29 July 2001 at 8:55 PM
There s a seperate brow prop available from someplace. Think it might be one of the Japanese sites like Poser Factory.