First off thanks to though who have helped me in the back ground to get to this point and didn't even know it. The bike was origionaly created in Autocad. exported as a 3ds file. Re-opened and exported again so as not to be inside out. The file was open in Rhino to be tweeked and exported as a obj. From there into UV mapper. The vertise exploded. (3ds and straight obj's looked like melted butter thus the long walk to poser). finialy into poser grouped and spawned. Textures have yet to be added but base colors applied. This is the second two attemps the first came out fine but took twice as long to load and render the fully dressed out Vicki. So I went back and reduced the poly count by half. The rendering time is exceptable but the checkers aren't.