Been messing around lately, trying to create eyes that actually look like they have some depth and aren't just a texture mapped sphere. Well, I sat down and built some eyes in cinema 4d and stuck them inside Michaels head. I sorta like the results but I would really like to hear what you guys think about it. The head texture is the Franco Jr tex and the neck is the standard Michael tex with some scarring I did on it. Everything rendered in Cinema 4D. Let me know what you think. Regards Ian