Forum: Bryce


Subject: How to render LWO imports w/o faceted appearance?

pack opened this issue on Oct 16, 1999 ยท 4 posts


pack posted Sat, 16 October 1999 at 4:24 PM

How do you get rid of the faceted poly's when importing LWO objects? I want a smooth shaded appearance with out seeing the individual polys when rendering in Bryce for for Windows. Pack


Quikp51 posted Mon, 18 October 1999 at 1:14 AM

Easy , depending on what version you're using. In Bryce4 just click the "e" button on the object list then click the smooth ball. In Bryce3D it's the same , but I believe you go through the "object" option on the taskbar and then edit it. Look in the Bryce gallery for "Episode.I.Republic.Cruiser.Radiant.VII" to see my smoothed Lightwave models. Late!


Spike posted Mon, 18 October 1999 at 9:53 AM

just rember how it works the sliding scale one the left has to do with how much it will smooth one side compaired to the next. if you want it smooth but still have good shape don't set it to high. Spike

You can't call it work if you love it... Zen Tambour

 


pack posted Tue, 19 October 1999 at 10:03 AM

Thank you for the helpful info. I bought the LightRom Superbundle, & have 11 CD's of objects to play with now. LWS scene files don't import correctly- only 1 untextured objects imports of a group. Anyone else have any luck? Pack