Forum: Vue


Subject: Editing Schefflera leaves...

bhitney opened this issue on Aug 02, 2001 ยท 5 posts


bhitney posted Thu, 02 August 2001 at 1:48 PM

Hi all, can anyone give me some tips for editing plant textures, specifically for the schefflera leaves? I'm trying to edit them slightly; I was hoping to just export the texture map, color it as needed, then reimport it. It seems the file is of type PRV that holds the file itself, which is unknown to me. Any ideas? Thanks! Brian


MikeJ posted Thu, 02 August 2001 at 1:58 PM

Attached Link: http://www.multimania.com/arte/indexeng.html

Here's a great place to start. Once there, click on the Plant Tutorials, and look for the one that says "make new leaves" or something like that. For the Schefflera, you might have to try the tree technique, of making a four-cornered symmetrical map, but I can't remember right now what type of map the Schefflera uses.



bhitney posted Thu, 02 August 2001 at 2:23 PM

Cool, thanks Mike! I guess I was hoping to take the current leaf map and just modify it, but I'm not sure that this is possible. Thanks!! -Brian


Varian posted Thu, 02 August 2001 at 2:26 PM

Guitta's tutorial (the URL Mike provided here) will do the trick for you. The Schefflera has its own format, different from the trees and other plants, but here's a quick way to "copy" it for bringing to your paint program. Open a new scene and grow a Schefflera; move it so it won't be in the camera view. Create a plane object and set it up vertical, perpindicular to the camera. Set the rendering frame to Square and globally enlarge the plane to almost fit to the edges (leave some room outside the edges). Now open the Material Summary and copy the Schefflera leaves material. Paste that material onto the plane object and set its scale to 1. Now render, and you will see the Schefflera leaves image map in total. You can render it to, say, 800x800 then bring the image to your paint program to modify as you like. When done painting, be sure to make a matching alpha for the new material, too. :)


bhitney posted Thu, 02 August 2001 at 2:28 PM

Cool trick :) I'll give it a whirl! Thanks! -Brian