datastorm opened this issue on Aug 03, 2001 ยท 11 posts
datastorm posted Fri, 03 August 2001 at 9:04 AM
I have an object that I created two different material for it. Using uvmapper I can get them to work together ok once I save the object file and the map. But for detail purposes I want to create two maps. One for each material. For example Vicky has a head texture map and a separate body map. Thats what I want to do. But if you look at Vicky's object file in uvmapper you will see the head and body, and other groups and materials all on one map. Some way Daz was able to separate the head from the body and create two texture maps? How do you do that?