![](https://live.cdn.renderosity.com/forum/_legacy/file_117466.jpg)
Ok, so what's the big deal. Its a Poser 4 female with the bikini clothes figures attached right? WRONG! This is all ONE character. No seperate figures. I combined the Poser 4 female nude with the bikini top and bottom figure into one obj and modified a copy of the default.cr2 to add the bikini as body parts and parent them correctly. This girl can do any pose without the clothes popping off and with very little glitches. even hitting ctrl D doesn't cause the clothes to pop off. Plus she can be in a library as a cr2 figure and not stored off as a pz3 doc. The bikini top and bottom can be hidden to show just the nude female. Plus they can have seperate material settings and are listed in the material list for the figure like skin and lips. All textures made for the nude female work on the female portion and all textures made for the bikini parts work on their respective sections. You don't need new texture maps. All morph targets work as well with the only hitch being that if you apply a morph that effects the body area under the bikini, you must do something with the bikini (like another morph) to adjust it. That's the same condition as the clothes option so its not a new problem. Scaling the hips and chest will cause the bikini parts to scale as well. These also make great underwear and bra models. You will need objaction mover to convert the obj. I did not include the textures in the pic to conserve download. It defaults to a yellow bikini and the default p4 skin texture. Thanks goes to Mobius for his P4 nude texture for the female. The stars and stripes bikini texture is mine. The model also has a generic silicon large breast morph and associated large bra morph which match quite well. I'm working on a few other models like attaching the Wonder Woman suit to a model and attaching the leotard and catsuits to a model.