Marshmallowpie opened this issue on Aug 09, 2001 ยท 14 posts
Marshmallowpie posted Thu, 09 August 2001 at 11:36 AM
Marshmallowpie posted Thu, 09 August 2001 at 11:37 AM
Guh it looks way too texturised now. Funny, it didn't look quite that bad when I did it earlier on.
doruksal posted Thu, 09 August 2001 at 1:33 PM
The background texture... Is it actually a scanned surface which is then integrated into the image in Photoshop, or is it a pure Photoshop manipulation..? I liked that texture...
RJH posted Thu, 09 August 2001 at 1:50 PM
Hey marsh just a suggestion but how about losing the chain part and cropping it down a bit, that would make a really neat logo.
Marshmallowpie posted Thu, 09 August 2001 at 3:14 PM
yeah RJH I was getting to that, but I kind of like it this way to begin with...and it's just a standard Photoshop texture...texturise - canvas. Very simple, but I think there's a bit too much of it in this image.
Slynky posted Thu, 09 August 2001 at 5:40 PM
Screw the texture and leave it a flat background. It looks mad cool. Remember, in design, everyone's gotta learn restraint. When to stop, when to not do stuff, etc.
bsteph2069 posted Thu, 09 August 2001 at 6:31 PM
Actually it's a cool texture. Just kinda distracting when used with a logo. For example the red texture reminds me of the texture of shingles. Or anything which has been brush painted with house latex paint ( or is that acrylic paint ). Actually it is just too much with a red and turquoize probably in b/w it would be fine IMHO. Bsteph
Marshmallowpie posted Fri, 10 August 2001 at 4:37 AM
Did I forget to mention that I wanted to know how I could give it just a LITTLE bit of texture but not that much? I did have it on a flat background, but then it was missing just a little something. But no, I am not happy with the texture the way it is, I wish I could keep just a hint of it though..but I don't know how :-) Anyway the texture looks way more obvious here than it did in Photoshop....maybe it is the dark colours surrounding it that makes it stand out more :)
bsteph2069 posted Fri, 10 August 2001 at 4:25 PM
How about bluring the texture then repasting the graphic? Um I'm envisioning something like this. I realize this looks horrible. But I'm at work and I don't have all of my 'fancy" graphics stuff installed here. I copied the dragon pasted it into a seperate picture then cloned the red texture, softened the redtesture, and blured the red testure. Then I more or less repasted the dragon. Does this make sense? Bsteph
bsteph2069 posted Fri, 10 August 2001 at 4:26 PM
RJH posted Fri, 10 August 2001 at 4:51 PM
Slynky posted Fri, 10 August 2001 at 10:29 PM
Have teh entire thing put into one layer, without the texturing. Make a duplicate layer and put it on top of the other one. Add texturing. Then lower the opacity of the layret in the layer window. Just an idea, there are likely better solutions, but, ala, no photoshop on this puter here... ry
Slynky posted Fri, 10 August 2001 at 10:44 PM
lots of speeeeling errors there. Anyways, lower the opacity of the top layer, which has the texturing. It'll gradually decrease the visible texture. YAY
Marshmallowpie posted Sat, 11 August 2001 at 6:58 AM
Whoooooa okay well I think I need a little more than one day to learn how to do all this stuff! I'm still struggling with the layers....can't work them out entirely...but RJH that looks cool :)))