Depheant opened this issue on Aug 12, 2001 ยท 9 posts
Depheant posted Sun, 12 August 2001 at 1:47 PM
This looks like a good place to ask the question: "how do you get a streaming light effect?"... from inside a sphere. What I did was use the boolean operation in order to get only 1/4 of the sphere (I did it this way because I have a reason, not because I'm dumb), then duplicated the piece until it made a complete sphere again, and set the pieces 0.50 units apart (for the light to exit?). I looked at three different tutorials, but I ended with the same disappointing result- nothing happened, not a streaming light effect anyway. It's probably because I only had Bryce for a few days... but is it possible to get the effect I want, or am I just dreaming? And if it is possible, how? Thanks.
TomDowd posted Sun, 12 August 2001 at 2:15 PM
I assume you are using a volumetric light set to infinite? Also, I'm not sure that a spherical point light will work they way you are wanting....you may need to fake it with multiple shallow spotlights set up like a cube (with overlapping edges)... TomD
Depheant posted Sun, 12 August 2001 at 4:51 PM
Yeah I'm using a volumetric light set to infinity and thank you very much for the tip- even though I have no idea how to implement it, but I'm pretty sure it'll help in the future. :)
TomDowd posted Sun, 12 August 2001 at 6:09 PM
I just went and played around some - a radial light won't stream the way you want - it just doesn't do it. You need to use a spot light to get a streaming effect. The way I was suggesting to fake it would be done like this - imagine there's a cube inside your sphere. The face of each cube is really the "mouth" of a volumetric spotlight...I've never done it, but I think the edges of the spotlights would have to overlap so that there wouldn't be an edge ... All that said, I just tried to implement my suggestion and the render choked my PII250/512meg machine...so, take what I'm saying with the appropriate grain of salt. Bottom line, is I guess, you may have to fake it with spotlights in some configuration to simulate the radial light inside the sphere. TomD
Poppi posted Sun, 12 August 2001 at 6:48 PM
Okay...go to our tutorial section. There is one that is a link to other, offsite tutorials. Hit on that one, and, go to Peter Sharpe's tutorials. He has a very good one on doing the streaming light. Hope this helps you.
tradivoro posted Sun, 12 August 2001 at 7:12 PM
Attached Link: http://www.petersharpe.com/Tutorials.htm
Go to the above address, I think you'll find what you're looking for....TomDowd posted Sun, 12 August 2001 at 9:33 PM
::nods:: he da man :-) TomD
Depheant posted Mon, 13 August 2001 at 3:49 AM
Hey thanks guys! I tried what you said (TomDowd) and it froze my PC, and here's the wierd bit: I have a Dell PC P4 @1.7 GHZ and 512Mbs RDRam. I never imagined that Bryce could take up so much in such a small amount of time. I'm gonna try and do it again, and this time restart my PC :) And thanks again.
thunderdon posted Mon, 03 September 2001 at 1:40 AM