Todo opened this issue on Oct 30, 1999 ยท 4 posts
Todo posted Sat, 30 October 1999 at 8:50 AM
For example - if i want to take a standard model of the man, to divide it forehead into three parts and to operate each part separately, but not as independents objects. I want to add new sliders in control tab of man's head - and operate with these sliders. How i can do it ??? Who knows be ??? If i import OBJ file in MAX, modify geometry as i want, and load this file as new morph target, then i receive only one new slider. And this slider can only scale body part as whole mesh. Thank.
JeffH posted Sat, 30 October 1999 at 9:22 AM
You make each change to the forehead with a seperate Morph Target.
Todo posted Sat, 30 October 1999 at 10:14 AM
Forehead - it's for example only. Let's tell differently - i want select some faces and allocate them in separate element of body part, which will have same control sliders (scale, rotate, etc).
bushi posted Sat, 30 October 1999 at 11:01 PM
Like Jeff just said, for each dial you want you have to make a seperate MT. Say you wanted MTs for the ears but wanted a dial for each. You'd have to use a magnet on one ear and create the morph then use a magnet on the other and create that morph. The same is true if you where going to use a 3D modeling program. Export the part, make the changes and apply it for one then repeat for the other.