Forum: Poser Technical


Subject: Ascending or Descending Stairs

BUFFSTER1 opened this issue on Aug 18, 2001 ยท 5 posts


BUFFSTER1 posted Sat, 18 August 2001 at 9:45 AM

Does anybody have any suggestions how to create a realistic walk up or down a flight of stairs


mabfairyqueen posted Sun, 19 August 2001 at 12:39 PM

People going upstairs tend to scrunch down just a teensy bit before each step upward as they prepare their muscles for the exertion of the next step. This is almost reversed on the way down. They tend to stretch down just a smidgen to the next step. You don't want to over exagerate this, or they'll look like they're sneaking, but you don't want to underexagerate it, or they'll look stiff. :o) There is a tiny little bounce at the impact of each step going down, the amount depends on the poise of your character. Oh, also the chest will tend to shift ever, ever so slightly from front to back as it compensates the exchange of weight for it and the head. You have to think about where the weight is focused in relation to the feet supporting it at a given time and which way the chest needs to be to balance it all right. Now skipping and running up and down stairs have whole different dynamics and I won't go into that here.


Jim Burton posted Sun, 19 August 2001 at 2:05 PM

If I recall, there is a set on the DAZ motions CD, which I actully bought, but haven't had much time to play with. The CD is pretty pricy (it is priced on the old, high-price plan), but I waited till they did a sale (like they are doing now, BTW),


mabfairyqueen posted Sun, 19 August 2001 at 4:45 PM

Oh, yes, that's a good idea too, if you don't want to go throught the trouble yourself. :o)


Anthony Appleyard posted Tue, 28 August 2001 at 5:25 AM

You will have to make him walk one step, then save the result as a movie pose. One of the many Poser 5 nirvanas would be for people to be able to design a non-walking movement (swimming stroke, animal gallop, tank-type track moving by one track segment length, etc) and automatically apply it repeatedly like the walk generator does.