MarkBremmer opened this issue on Aug 18, 2001 ยท 33 posts
MarkBremmer posted Sat, 18 August 2001 at 3:18 PM
Attached Link: http://www.renderosity.com/softgood.ez?ViewSoftgood=349
Hi All, Ive been playing around with Anything Grooves from DCG (www.digitalcarversguild.com) for Carrara and its very, very cool. The walls in the above image are just two cube primitives with AG applied to them using a custom shader I created. The stairs are a simple spline object. With bump maps only, cast shadows always appear as smooth lines; even on rough surfaces. Not too believable. Anything Grooves fixes that. Check out the shadow cast across the steps or the way the light shines through the mortar gaps on the corner of the bricks and hits bumps on the shadow side. The best part is being able to deform curved objects like the stairs without doing any vertex work. If you can use surfaces/shaders like these in your own work, the ones used here and others are available in a shader pack Ive posted at: http://www.renderosity.com/softgood.ez?ViewSoftgood=3493 Mark