Amixiam opened this issue on Aug 19, 2001 ยท 3 posts
Amixiam posted Sun, 19 August 2001 at 4:20 PM
is there a way to extract a texture from a material so that I can create a bump map from it? In order to create more hd space i would import a material in bryce and then delete the material outside in explorer and it would be saved in a texture list--but now i have no alpha channel and it won't let me edit it anywhere. any ideas? Bryan