smerc opened this issue on Nov 07, 1999 ยท 5 posts
smerc posted Sun, 07 November 1999 at 7:15 PM
JeffH posted Sun, 07 November 1999 at 9:36 PM
I used to see that happen in Poser2, must still be a bug in the Poser code. -JH.
smerc posted Mon, 08 November 1999 at 5:00 AM
But, this is Bryce 3. I set the area in question to all "white" on the bump map. So it was not "bumpy". But it still does it. Maybe I should set it to gray. smerc
JeffH posted Mon, 08 November 1999 at 7:39 AM
Haven't used B3 much to know, but this also happens with Poser2 bumps. Bumps in general are a pain since they are illusions of rendered light effective at angles. -JH.
smerc posted Mon, 08 November 1999 at 8:47 PM
Allerleirauh, Tesselating? Type slower I am not keeping up. :-) What is tesselating? smerc