Ikyoto opened this issue on Nov 08, 1999 ยท 5 posts
Ikyoto posted Mon, 08 November 1999 at 8:45 AM
I have made a set of fighting animations - boxing, a few Wu-Shu flying dragon kicks and others. They work really well in Poser, but when I exprot them as BVH they cannot be used in Poser... Help? Even if you just tel me what page to look on it would help!
JeffH posted Mon, 08 November 1999 at 10:33 AM
What errors do you get? The bodypart names may not match. Also, Poser can't handle BVH that is much over 800 frames. -JH.
Colm_Jackson posted Mon, 08 November 1999 at 2:57 PM
Hi Ikyoto I've just tried to do what you say. I put together a simple 60 frame sequence and exported it to BVH. I then reset poser to 'New' and loaded in the same figure. I imported the BVH and it worked fine. As Jeff say's. Are the sequences too long? If you could let us know if you are doing anything differently. Colm...
Traveler posted Mon, 08 November 1999 at 5:55 PM
Coulden't you save the animation as an animated pose? Or do you want to use the .bvh with another prog? -Trav
Ikyoto posted Tue, 09 November 1999 at 2:29 PM
Trav - dead on. I've been testing Mia and it won't take the bvh from Poser... and I'll re-run the import sequence at home and post the exact error I get.