Forum: Bryce


Subject: WIP: Greece 2001: trouble with ground texture/ material

Stardust1234 opened this issue on Aug 25, 2001 ยท 5 posts


Stardust1234 posted Sat, 25 August 2001 at 6:22 PM

For the past couple of days I've been working on a scene situated in Greece ( Bryce 5). The image is not yet finished( need some mountains on the background and alot of trees) This is just a test-render.I've been having alot of trouble creating a ground texture/material. Any suggestions anyone? Thanks Stardust

Stardust1234 posted Sat, 25 August 2001 at 6:25 PM

Here's an bigger image from the front... Again the ground (Grass)texture realy sucks... And again just a fast test render.....

miden1138 posted Sat, 25 August 2001 at 11:39 PM

I actually just came up with a grass tex for an image I'm tweaking. If you want it to give it a try, let me know.


rbanzai posted Mon, 27 August 2001 at 10:17 AM

You might want to change the scale, give it a little bump, and then turn the ambience waayyyy down. It's very pale. BUT... dude, I really like your structure. May I live there? :)


jba posted Mon, 27 August 2001 at 4:53 PM

You'll find that no matter how good the texture. ( check out my Seriously Real Materials if you are prepared to pay for such. . . ) the problem area will be where the wall meets the ground. It won't look right. You may have to use some small terrains to break up the straight line or use a single stretched finely bumpy fractal terrain with a very low Y setting instead of the ground plane. messes with your lovely clean lines though. . . ;-) You need something dry and dusty with some sparse straggly vegetation, greece is a hot dry place, mostly anyway. cheers, Jonathan ps nice building!