Starlok opened this issue on Aug 30, 2001 ยท 5 posts
Starlok posted Thu, 30 August 2001 at 8:16 PM
Hi All! I just recently got DACort's Natalia 2.0 and was reminded of a problem I had early on... When I use the Full-Body Morph dials (say I set the Muscular to .650) all similar character's (Natalia 2.0) that I load will take on the Identical settingsand will resist alteration. In other words, if I create a Wonder Woman character and load in what I intend to be a "little ol' Lady" the LOL ends up with WW's Physique (Not that Gramma's complaining, mind you!!!) I used to have the same prob W/ Posette's Superhero FBM so I just did used the body parts. This was mildly annoying with Posette, but with the sheer volume of morphs per body part for Natalia (an embarrasement of riches!) it's going to be something more of a pain. Has anyone had this problem? My second question is this... Now that I've taken the plunge, I'm so used to the Transmapped Lashes (and...err...umm..."other" hair) That my DORK looks positively Groucho-esque when standing next to her! Does anyone know of a tutorial for how to make these Transmapped body parts? BTW I only have Paint Shop Pro 5, so Photoshop Methods will probably just confuse me. Any assistance would be appreciated! Thank you! Starlok
Starlok posted Thu, 30 August 2001 at 8:23 PM
Hi, again! Reading over my post I Just vaguely remembered seeing a trans-mapped eyebrow smart prop that used to be over on the "old" Renderotica page. I haven't encountered it here and maybe someone could tell me if I'm not just imagining it. Anyone have it? Thanks!
Kalypso posted Fri, 31 August 2001 at 12:27 AM Site Admin
You'll find an excellent brow prop by Traveler at Morph World. Check in the archive section with all the Eve stuff. Also be sure to get momodot's transmap to go with that. Most times I use Yamato's lash prop with Posette(have yet to fit them on the man) because they're so much more real looking transmaps that make the bottom lashes equally thick and long as the top. You can find it at Poser Factory.
aleks posted Fri, 31 August 2001 at 1:29 AM
check daz' faq page about ecm and crosstalk betwen figures.
Kelderek posted Fri, 31 August 2001 at 1:30 AM
Your first problem seems to be a serious case of the "cross talk" problem. This is a well known problem in Poser when loading two models into the same scene, it has nothing to do with Natalia specifically. There has been several solutions to this problem discussed here, but the one I found works great is the "Null Loader" made by Robert Whisenant. It is a very basic and stripped down CR2 that you initially load into the scene and you then make sure to have it selected when loading each additional character. This will avoid the transfer of morph dial settings from the old characters when loading the new ones. Get the "Null Loader" at www.rbtwhiz.com, where you also can find a more detailed description of this problem.