Forum: Carrara


Subject: Gargoyle

Jason opened this issue on Sep 03, 2001 ยท 5 posts


Jason posted Mon, 03 September 2001 at 3:36 PM

Hi, I have been working on this head for awhile and am now pretty close to being done. I would like any suggestions on how to make it more evil looking and at the same time keeping a gargoyle look. The model was made completely in the vertex modeller. With a total poly count of 10920. Please comment or give suggestions! Thanks, Jason

Jason posted Mon, 03 September 2001 at 3:37 PM

Here is what it looks like in the vertex modeller.

Miss Nancy posted Mon, 03 September 2001 at 4:40 PM

looks very nice IMVHO would add some blunt cones for teeth



litst posted Tue, 04 September 2001 at 2:16 PM

It looks nice :) For a Gargoyle, i think there could be more spacing between the eyes . Something that looks unusual to me, too, is the very triangular shape of the jaws . Also, you could try to model a stronger neck . Don't take these suggestions too seriously, it's just personnal taste . Great work overall, litst


schwa posted Wed, 05 September 2001 at 12:00 AM

i agree with litst, and miss nancy, more spacing in the eyes, and some wicked looking teeth would really put a evil look to him, right now he's the diet coke of evil, just one calorie, not evil enough(as said by doctor evil). put lower canines like a boar or something. but again just personnel taste though