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Vue F.A.Q (Last Updated: 2024 Nov 30 5:12 am)



Subject: The Ultimate Rendering Technique


KiDAcE ( ) posted Sun, 09 September 2001 at 11:41 PM · edited Thu, 21 November 2024 at 7:27 PM

I have discovered a way to anti-alias images even more. In fact it's not just for Vue either....you have one month to wait before this 'secret' is released. If you've seen my newer images and how much cleaner and smoother they look it's because I used this technique. 10-10-01


MikeJ ( ) posted Mon, 10 September 2001 at 8:19 AM

It wouldn't involve rendering a picture larger that you want it and then resizing it smaller, would it? Otherwise, please let us know when you're secret is out. :)



KiDAcE ( ) posted Mon, 10 September 2001 at 4:37 PM

That's so funny.....it's not that easy if it were we'd see a lot better looking images here. As it is it's easy but nobody does it. You will think it sounds stupid....like it won't affect the quality...like you already knew it...or so easy you'll be mad you didn't think of it. Whichever. People do however know about this....accomplished people, people known well on here and they didn't know about it, they do now. Can't tell who either, if you notice you notice. 1 month to flood the scene with better rendered images.


Cheers ( ) posted Mon, 10 September 2001 at 5:58 PM

KiDace, Looking at your images, I hope that you will be giving recognition to the actual person who has been using this technique in his Terragen images for over a year now. Although I have seen this technique used within the CG industry, Kees has been using this technique very effectively in his Terragen images, along with resampling the final image.

 

Website: The 3D Scene - Returning Soon!

Twitter: Follow @the3dscene

YouTube Channel

--------------- A life?! Cool!! Where do I download one of those?---------------


MikeJ ( ) posted Mon, 10 September 2001 at 7:13 PM

OK, I'm lost. What'd I miss?



tradivoro ( ) posted Mon, 10 September 2001 at 9:08 PM

That makes 2 of us Mike... :)


KiDAcE ( ) posted Tue, 11 September 2001 at 7:42 AM

Cheers you lost me too. What are you talking about? Recognition to who for what? I used nothing from anybody.


KiDAcE ( ) posted Tue, 11 September 2001 at 7:51 AM

I found no reference to the person you were talking about this Kees or kees. Therefore there is no way I can be using this person's technique if they don't exist. So who is this person and what technique? If "kees" has been around for a year with terragen and I've had it since May and you are comparing me to that person I guess I've learned fast and do pretty good...but I'm still lost.


Cheers ( ) posted Tue, 11 September 2001 at 8:38 AM

Attached Link: http://home-1.worldonline.nl/%7Eveenen/index_frame.html

Kees Veenenbos is his name: http://home-1.worldonline.nl/%7Eveenen/index_frame.html If you look at the TerraCon site, you will also notice that the technique is used quite a bit by various people, when they are looking for a crisper looking image. If I remember rightly, a detailed explanation of the technique was given on the Terragen Yahoo group last year...I will see if I can dig it up. In no way was I making any comparisons KiDace, there is more to art than anti-alaising techniques. Cheers (TerraCon winner October 2000 ;) )

 

Website: The 3D Scene - Returning Soon!

Twitter: Follow @the3dscene

YouTube Channel

--------------- A life?! Cool!! Where do I download one of those?---------------


Cheers ( ) posted Tue, 11 September 2001 at 9:05 AM

Ohhh, MikePaul I did forget to mention for you guys, that a similiar result can be achieved just as easily with an Unsharp mask ;) Cheers

 

Website: The 3D Scene - Returning Soon!

Twitter: Follow @the3dscene

YouTube Channel

--------------- A life?! Cool!! Where do I download one of those?---------------


MikeJ ( ) posted Tue, 11 September 2001 at 5:00 PM

OH...OK. So...that's new? ;) Oh, and congrats on the TerraCon thing! :)



Joerg Weber ( ) posted Wed, 12 September 2001 at 4:44 AM

Well, while the technique isn't new, it is far from perfect. Most programms generate their antialiasing differently from photoshop, using stronger antialiasing in far off regions than those closer to the viewer and so on. Photoshop cannot emulate this behaviour. The original idea for this technique was developed by the guys who did Babylon 5 because they had to cut rendertimes short. I could not find any increase in quality. Joerg


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