fleanbilly opened this issue on Nov 18, 1999 ยท 5 posts
fleanbilly posted Thu, 18 November 1999 at 11:30 PM
If I create a shader in rds5.5 with transparencys in the shader, how can I get that texture into poser with the same tranparencys ?????? Fleanbilly
JeffH posted Fri, 19 November 1999 at 12:05 AM
Not possible unless the transparency is in the form of a Texture map. Is this the case?
fleanbilly posted Fri, 19 November 1999 at 12:21 AM
no, Its is a shader, not a texture map, could you give me direction in making props with transparent areas? fleanbilly
JeffH posted Fri, 19 November 1999 at 1:23 AM
Create a texture map that has the areas you want transparent painted all black. The rest should be white. Load it into the transparency map section in the Poser4 materials dialog and set the transparency slider to the percent you want. -JH.
fleanbilly posted Fri, 19 November 1999 at 3:03 PM
Thanks, i thought that was the only way. I thank you for your help Fleanbilly