Forum: Poser - OFFICIAL


Subject: exporting wavfront

Kagato98 opened this issue on Nov 21, 1999 ยท 4 posts


Kagato98 posted Sun, 21 November 1999 at 8:01 PM

When I export a wavfront object, it changes size for some reason...I need these 2 objects to be exactlty the same size when I export then and import them into bryce....how can I do this? Can someone please help me?? Thx!


Kagato98 posted Sun, 21 November 1999 at 8:21 PM

err...........let me make clear my problem...the first post was a little vague. I have two creatures interacting with each other...they are actually touching....when I export both the forms as one wavfront object, then use the UV mapper and import it into bryce, the textures are messed up, so I tried to export them serperatly. When I do this, one of the resizes a little (I guess it being a different creature) and I need them the exact same size! can someone help me now :)?


JeffH posted Sun, 21 November 1999 at 10:24 PM

I think Bryce is the program resizing the OBJs. -JH.


LoboUK posted Mon, 22 November 1999 at 4:56 AM

There is a quite easy trick for this which was discussed in the Bryce forum. When you compose your scene, include a large cube to the back of your scene (either side). Then add another cube at the front of your scene on the opposite side. Make sure the cubes have exactly the same scale and orientation. Then, export your image as 2 (or whatever) obj files - including the cubes in each file. When you import into Bryce, you can use these two cubes as references to confirm position and scaling. Delete when finished. Paul