3dnickel opened this issue on Sep 19, 2001 ยท 5 posts
3dnickel posted Wed, 19 September 2001 at 9:26 AM
I guess it's my turn to enter the newbie lists... I imported a primitive tube .obj into Poser but it showed up as an arc when either end was visible (looking through the backs of far-side normals). So I ran the .obj through TwoFace4 and then through uvmapper. Returning to Poser the tube looks solid, takes textures, and is solid black. Without texture - object color, highlight & reflection do zip. Only ambient material settings make any difference. I looked through the posts for anyone with a similiar problem but didn't find anything. I know I solved this a couple months ago when I chopped the Poser ball prop in half and made a dome out of it. Darned if I remember how...the darn dome is just sitting in my props library smirking at me ;) What simple step did I leave out or screw up? Thanx...