Forum: Carrara


Subject: Bevelling tutorial

litst opened this issue on Sep 19, 2001 ยท 4 posts


litst posted Wed, 19 September 2001 at 3:04 PM

Attached Link: http://www.chez.com/litst/

Hi all, I've made some short tutorials that show how to make simple bevels quickly in the Vertex Modeller . There is an english version and a french version . You can see them on my site, in the tutorials section : http://www.chez.com/litst/ Please tell me if you find the tutorial useful, if you find any mistakes, or if you have troubles with it . I hope you'll like it ! litst litst.@freesbee.fr http://www.chez.com/litst

petes posted Thu, 20 September 2001 at 10:08 PM

The new site looks good. Thanks for the new tut. Did you work out the MAC problem on the shaders?

lightwave, photoshop, oreo's...tools of the trade.


litst posted Fri, 21 September 2001 at 7:19 AM

Thanks for the comments, Pete :) Concerning the CBR problem, Will Francois has explained how to convert the files to Mac on Yahoo groups . It resumes what to do very well : -------------------------- To change the PC shader to a MAC shader (for Mac users): Drag the shader file onto ResEdit then "Get Info" for the file & click OK when the pop-up window asks if you want to add a resource fork. Then change the "creator" type to CRRA and change the File type to CBRF. Save the change & you'r in business. Or, copy this AppelScript into a new script (launch Script Editor & just paste it in). Then save as a script application. Then just drag your shaders onto the script, no muss, no fuss. on open the_files repeat with a_file in the_files set item_info to info for a_file if not folder of item_info then tell application "Finder" set the creator type of a_file to "CRRA" set the file type of a_file to "CBRF" end tell end if end repeat end open ---------------------- I guess Will doesn't care if i put this here . But this problem is still annoying, i hope that the next version of Carrara will fix it if possible . litst


petes posted Fri, 21 September 2001 at 7:26 PM

The shader convert worked like a charm!!!! You might want to post it as a seperate thread!! Can't wait to try your shaders!!! Thanks buddy

lightwave, photoshop, oreo's...tools of the trade.