Forum: Poser - OFFICIAL


Subject: Setting JP Angles... Help!

bloodsong opened this issue on Nov 22, 1999 ยท 4 posts


bloodsong posted Mon, 22 November 1999 at 10:47 AM

Attached Link: if you didn't visit my gallery on my last post, click here! ;D

heyas; i've made a bat/demon/dragon style wing, and each vane is a body part... now the problem i have is... the twist angle for each vane is not along any of the three major axes. now the bend (z) and side-side (y) all work okay, but.... how can i tell the twist i want it to go another way? i tried messing with rotating the centerpoint... how come when i do this, the figure seems to jump a little? i dont like that. :) and does the twist endpoint have to point to the next body part? they all point radially, like a fan. :/ actually, they should all point out like fingers from the 'hand' part. BUT this violates that rule where you are not allowed to have three body parts that meet. (that is, each vane touches the central hand, and its neighbor.) any ideas??? ::sigh:: maybe the zygote dragon will go on sale soon and i can dissect it. :)