3dnickel opened this issue on Sep 23, 2001 ยท 7 posts
3dnickel posted Sun, 23 September 2001 at 3:52 AM
It seems that Poser's global measuring standard is 0.01 unit = 1 inch. If I make a wall section 10' long (10 x 0.12 = 1.20 poser units), how do I calculate the texture size needed in pixels so I can make a brick/stone pattern in my photo/paint program. Everytime I try to figure this out my head hurts... I'm tired of seeing my textures stretch, shrink, drop pixel lines, etc. I'm sure you gurus have solved this one long ago.