Forum: Bryce


Subject: What's with the hair????Help please!!!!!

extrusiontek opened this issue on Sep 25, 2001 ยท 7 posts


extrusiontek posted Tue, 25 September 2001 at 11:36 PM

I imported the Poser figure and it looked good until the render was finished. (I let it run over night)Anyway, the hair seems to be a bit on the solid side. I have no idea why it looks that way. Anyone care to comment?? TIA. Joey

ringbearer posted Tue, 25 September 2001 at 11:42 PM

Did you load the trans maps? You have to manually load the trans maps in Bryce. If you did, you might want to turn off the shadows for the hair and see if that improves it. Hope this helps.

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Phantast posted Wed, 26 September 2001 at 5:05 AM

My guess is that this is Vairesh's Total Hair. The fringe is sometimes awkwardly placed, but looks OK in Poser becasue of the softer rendering. Try repositioning the fringe back a bit.


hogwardenwork posted Wed, 26 September 2001 at 6:50 AM

Are you setting the material to "blend transparency" and clicking the pebble to apply the trans map from your image texture? The shadows will look nice when the trans map is applied.


thgeisel posted Wed, 26 September 2001 at 1:58 PM

if there are 3 sharks behind you, you dont mention ,how your hair looks!!! sorry , only a joke. But there are several tutorials out , how to apply transmaps in brye.go to the tuts or have a look at brycetech.com


Vile posted Wed, 26 September 2001 at 11:08 PM

One other tip edit the mesh of the sharks if they were imported. push the range all the way up to 100% smooth. Then here is a trick some model get funky (messed up, off set edges). Pull the range back down to 45% smooth and then render. The model will look how it should have looked in the original program it came from


extrusiontek posted Thu, 27 September 2001 at 12:30 AM

Thanks to you all!!!