jazz450 opened this issue on Sep 27, 2001 ยท 4 posts
jazz450 posted Thu, 27 September 2001 at 1:23 AM
I have poser and Max 2.5. I want to export poser geometry, import it into max, tweek it, export it and use the geometry as morph targets. Any "max changed geometry" morphs becomes huge and very high up on the y axis when I dial to 1. From Poser, I'm exporting as .obj, From Max, I'm also exporting as .obj. If I export an obj from Poser, and DON'T DO ANYTHING TO IT AT ALL, just use the obj as a morph target, it starts the size and vertical distortion. Any suggestions on what's going on?