Mighty_Marcos opened this issue on Oct 02, 2001 ยท 4 posts
Mighty_Marcos posted Tue, 02 October 2001 at 6:48 PM
I've been having a hell of a time spawining morph targets for my character's heads. I use a complex combination of morphs to get a unique looking head. I then spawn a morph target based on that head, set all dials to zero, and set my new morph to 1. Well the new morph does not look right. I resembles what I just created but the adjustments are exxagerated and weird looking. Please help